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Founder of Binary Solo | Acting & Programming for Indie Van Game Jam | Created Posterize Ultimate

One Game a Month (Or: Why Do I Do This To Myself?)

In my lifetime, I have helped to finish several games. I made four in college. Probably about five since then and seven for the Indie Van Game Jam. I have probably started several dozen, though. This year I decided to make it a priority to take on the seemingly impossible task of creating one game a month, inspired by http://www.onegameamonth.com.… Read more →

Coding in a Van

About two weeks ago the first episode of Indie Van Game Jam appeared on the internet. Four months prior to this, I spent about four days cramped in a van awkwardly hunched over a keyboard and a screen typing furiously. Back problems five years from now?   Ergonomics! Okay, so how was it? First of all, I was using a… Read more →

Terrible Drawings from GDC 2014

San Francisco, California. 2014. The Game Developers Conference was in full swing. I attended talks and drew really crummy drawings. A talk about building a Brand from a Rovio guy and Jason Della Rocca. It was amazing how they kept offering different opinions on the same thing. (Also, I tried to draw stubble. Failed hard.) There was an impressive talk… Read more →

Blowfish Meets Meteor Stats

I just published the code stats for Blowfish Meets Meteor, the game we worked on for Sky Tyrannosaur as Binary Solo. Check it out on our development blog here: http://wp.me/pcJ61-62. Read more →